Monday
Mar292010

rock/talk

///////////////////////////////////////////////////////// ROCK/TALK & THE NATIVE LANGUAGE OF VIDEOGAMES

Mr. Brandon Boyer, a contributing editor at the computerized internet website Boing Boing and friend of the people, has graciously chosen to showcase slides and an approximation of a talk given by a Superbrothers representative at the Independent Games Summit at the Game Developer's Conference 2010 in San Francisco. 

The title of the talk was, ironically enough, "LESS TALK, MORE ROCK: the native language of videogames can be neither spoken nor written'. The feature was originally prepared as a five-minute 'indie rapidfire rant' and is thus a little fast-and-loose, but heartfelt. The talk suggests that there is a significant value in exploring nonverbal synesthetic audiovisual communication in videogames, and that verbal communication - text & speech - can be disruptive if used immoderately or without careful attention. Despite a few misunderstandings the response to the talk has been largely positive.

To see the slides & read the talk in its entirety, including never-before-seen Superbrothers interpretations of pioneering videogame characters from Jordan Mechner's Prince of Persia, Eric Chahi's Another World aka Out of this World, Shigeru Miyamoto's The Legend of Zelda (above) & Super Mario Bros., as well as Fumito Ueda's Ico, allow perhaps five minutes & click here to see the feature article on the Boing Boing: Less talk, more rock.

For further reading on the related topics of audiovisual literacy & aesthetic coherence, please take the time to read this much more fully formed essay by master animator David O'Reilly, available here: BASIC ANIMATION AESTHETICS.

For further reading on 'the conflict between words & images', you may enjoy a thought provoking book written by the late master neurosurgeon Leonard Schlain, described in detail here: THE ALPHABET VS THE GODDESS.

 

 

IN THE LOOP? If this floats your boat & you'd like to stay in touch you may wish to go here.

Monday
Mar152010

rawk

//////////////////////////////////////////////// JIM GUTHRIE ROCKS

After a few years at sea, the legendary Jim Guthrie, veteran of Royal City & Islands, namesake for Three Gut Records & creator of hugely beautiful records such as Morning Noon Night & Now More Than Ever, is set to take the stage for a weekend of shows in late March 2010:

On Friday March 26th Jim'll be at Toronto's El Mocambo, the venue favored by The Rolling Stones, nowadays familiar to acts like Growing, Fuck Buttons, M. Ward & Joanna Newsom. Opening for Jim in Toronto will be the entirely awesome PS I LOVE YOU and lofi rad dudes Culture Reject.

On Saturday March 27th Jim'll be at the storied Starlight in Waterloo with Tyson & the Trepids.

You may reasonably expect mad hitz from Jim's back catalogue such as 1901, Trouble & You Are Far (Do You Exist?) along with a few surprises. For details & to help spread the word, stop by the event page here.

Jim'll be onstage with 'his litter', a tightly rehearsed new seven-piece band including:

To mark the occasion we've added Jim's clip "Now, Skate or Die!" to the CINEMATHEQUE - check it yo!

THIS JUST IN: Jim's beautiful record Now, More Than Ever will be available for the first time on vinyl on June 7th 2010, pre-order this gem right the hell here.

 

IN THE LOOP? If this floats your boat & you'd like to stay in touch you may wish to go here.

Friday
Mar052010

gdc 2010

 

 /////////////////////////// SAN FRANCISCO: WE COME IN PEACE / SHOOT TO KILL

Key members of the S:S&S EP team including rockstar Jim Guthrie & representatives from Superbrothers (pictured above), as well as Kris Piotrowski & Nathan Vella from Capy, will be roaming the city of San Francisco, visting Starfleet headquarters & haunting the Game Developer's Conference 2010 at Moscone Center with a playable build of the award-winning in-development touchtronic project known as Superbrothers: Sword & Sworcery EP from Tuesday March 9th until Sunday March 13th. Should you wish to investigate the project & cross paths with the creators more casually, you may wish to take note of the following rough itinerary:

TUESDAY MARCH 9TH
  • TBD
WEDNESDAY MARCH 10TH 
  • 16:15 PST : Indie Rapidfire Rant [IGS]
  • 16:15 PST : IGF Mobile Showcase [MOBILE]
  • 22:00 - 23:59 PST : GAMMA IV @ The Mezzanine [PUBLIC]
THURSDAY MARCH 11TH
  • 10:00 - 18:00 PST : S:S&S EP playable at IGF pavillion [EXPO]
  • 18:30 PST : Independent Games Festival [IGS]
FRIDAY MARCH 12TH
  • 10:00 - 18:00 PST : S:S&S EP playable @ IGF pavillion [EXPO]
  • 20:00 - 22:00 PST : Game Over III @ Giant Robot [PUBLIC]
SATURDAY MARCH 13TH
  • 10:00 - 15:00 PST: S:S&S EP playable @ IGF pavillion [EXPO]
SUNDAY MARCH 14TH
  • TBD

 

To set-up an appointment for beers, chit-chat or something more concrete involving interviews or playthroughs or whatnot during this hectic week, please feel free to get in touch.